Destroy the Necronomicon - The Realmz Side

This chapter deals with DtN until the travel to the Abyss. It also leaves out all NPCs found in the different Comings of Doom, see next chapter for those guys. There would simply be too much text for a chapter if all NPCs in this scenario would be stuffed here. And there are lots of NPCs in DtN, both a lot of friendly and a lot of evil ones.

Name: Sir Matthew
Where: In his chapel in the queen's castle, later on guarding the entrance to the castle.
Level: 18
Friendly: not if you stole his property
Attacks: vs small/medium 6-11, vs large 6-11
Attacks/Round: 3
Special Attacks: -
Magic Resistance: 12 %
Armor Category: -7
Movement: 12
Regenerate: 0
Flags: magic using, intelligent
Immune to: -
Equipment: Banded Armor +2, Cloak of Displacement +1, Combat Boots, Shield +1, Mace of Resistance +2
Comment: -
My Comment: If you steal Stormbringer +5 from his temple, he will guard the entrance to the castle. Use the special secret exit from the castle to get by this problem. I mean, after all the dagger's there for you to steal!

Name: Bumpus
Where: First in the castle's kitchen, where he will tell you the location of a secret passage, then beyond that passage, ready to kill you.
Level: 21
Friendly: no
Attacks: vs small/medium 6-13, vs large 6-13
Attacks/Round: 4
Special Attacks: -
Magic Resistance: 10 %
Armor Category: -9
Movement: 12
Regenerate: 0
Flags: evil, intelligent
Immune to: -
Equipment: Chain Armor +1, Chain Gloves, Steel Shod Boots, Iron Cap, War Axe +1, War Axe +3
Comment: -
My Comment: Kill him and his soldiers with cloud kills and similar spells to make this a quick battle. You must finish him and this entire area to get a certain deadstone.

Name: Trimon
Where: In his area of the town temple.
Level: 19
Friendly: first yes, then no
Attacks: vs small/medium 1-5, vs large 1-5
Attacks/Round: 3
Special Attacks: -
Magic Resistance: 20 %
Armor Category: -4
Movement: 12
Regenerate: 0
Flags: magic using, intelligent
Immune to: -
Equipment: Robe of Spell Storing +1, Quarter Staff +2, Dagger of Shielding +2
Comment: -
My Comment: You'll have to fight him and his vrack to be able to fight another battle (see below). No big deal.

Name: Litch
Where: First sleeping soundly in his coffin, then summoned if you use his bone mask.
Level: 24
Friendly: nope
Attacks: vs small/medium 4-7, vs large 4-6
Attacks/Round: 3
Special Attacks: Cause Fear
Magic Resistance: 25 %
Armor Category: -8
Movement: 14
Regenerate: 5
Flags: magic using, undead, evil, intelligent
Immune to: charm, cold, electrical
Equipment: Robe of Many Favors +1, Bracers of AC 4, Dagger of Styx +2
Comment: -
My Comment: Do use the bone mask and fight him. Pure fun (if you win, that is).

  Litch

Name: Undead Cleric
Where: Two of these accompany the Litch in his battle against you.
Level: 10
Friendly: no
Attacks: vs small/medium 1-6, vs large 1-6
Attacks/Round: 2
Special Attacks: -
Magic Resistance: 25 %
Armor Category: -7
Movement: 14
Regenerate: 0
Flags: magic using, undead, evil, intelligent
Immune to: charm, cold, electrical, mental
Equipment: Cloak of Displacement +1, Bracers of AC 4, Leather Boots, Mace +2
Comment: -
My Comment: Hotted version of the plain old AoGM undead cleric.

Name: Segdilium
Where: In the cave where the dwarves got a nasty disease, to the West.
Level: 24
Friendly: not if you have dwarves in your party
Attacks: vs small/medium 5-8, vs large 5-7
Attacks/Round: 2
Special Attacks: -
Magic Resistance: 15 %
Armor Category: -9
Movement: 18
Regenerate: 5
Flags: magic using, evil, intelligent
Immune to: -
Equipment: Dagger of Styx +2, Sack of Vials
Comment: -
My Comment: If you have dwarves, fight it. Otherwise you should accept its mission.

Name: Swendiline
Where: In a house in the middle of the lake in the cave mentioned above.
Level: 9
Friendly: yes
Attacks: vs small/medium 1-5, vs large 1-5
Attacks/Round: 1
Special Attacks: -
Magic Resistance: 10 %
Armor Category: 4
Movement: 12
Regenerate: 0
Flags: magic using, intelligent
Immune to: charm
Equipment: Robe of Protection +1, Quarter Staff +1
Comment: -
My Comment: The only reason she's important is that her willows will give you a lot of stuff if you return her. Once she's a member of your party, immediately go to the willows to get this stuff.

Name: Shalutie
Where: In the goblin section of the city.
Level: 18
Friendly: yes
Attacks: vs small/medium 4-11, vs large 4-11
Attacks/Round: 3
Special Attacks: -
Magic Resistance: 8 %
Armor Category: -7
Movement: 12
Regenerate: 0
Flags: intelligent
Immune to: -
Equipment: Mithrahl Chain Armor +2, Shield +3, Dagger, War Axe +3
Comment: A powerful warrior who has been polymorphed into a goblin.
My Comment: Useful as a NPC. If you take him home you'll get a great sword. Great if you're an orc, that is.

 Shalutie

Name: Seleron
Where: In the inn in the goblin part of town.
Level: 19
Friendly: no
Attacks: vs small/medium 5-10, vs large 5-12
Special Attacks: -
Magic Resistance: 20 %
Armor Category: -9
Movement: 16
Regenerate: 2
Flags: magic using, evil, intelligent
Immune to: -
Equipment: Leather Armor +3, Leather Gloves, Boots of Speed, Shield +2, Sword of Regeneration +2
Comment: -
My Comment: Rush him and then fight him and his men. No big deal.

Seleron

Name: Quinten Gloryhand
Where: In the open area around the lake. A random encounter.
Level: 12
Friendly: yes
Attacks: vs small/medium 1-5, vs large 1-5 (dart 1-2 + frost damage)
Attacks/Round: 1
Special Attacks: -
Magic Resistance: 12 %
Armor Category: -1
Movement: 12
Regenerate: 0
Flags: magic using, intelligent
Immune to: -
Equipment: Robe of Protection +2, Bracers of AC 4, Cap of Defense +2, Dagger, Dart of Frost, Quarter Staff +2
Comment: -
My Comment: Nothing special about Quinten. Use him, if you want to, for as long as he lasts.

Name: Caravan Guard
Where: In the open area around the lake. Random encounter.
Level: 9
Friendly: yes
Attacks: vs small/medium 3-12, vs large 3-14
Attacks/Round: 2
Special Attacks: -
Magic Resistance: 4 %
Armor Category: -5
Movement: 12
Regenerate: 0
Flags: intelligent
Immune to: -
Equipment: Chain Armor +1, Iron Cap, Chain Gloves, Shield +1, Dagger, Longsword +1
Comment: -
My Comment: In this doc only because that's the only way to view them. Hotted versions of the evil warrior in AoGM. Oh, they're nice as well.

Name: Guard Commander
Where: Same place as the caravan guards.
Level: 15
Friendly: yes
Attacks: vs small/medium 2-11, vs large 2-13
Attacks/Round: 2
Special Attacks: -
Magic Resistance: 6 %
Armor Category: 0
Movement: 12
Regenerate: 1
Flags: intelligent
Immune to: -
Equipment: Volted Chain +3, Steel Shod Boots, Gloves of Regeneration +1, Shield +1, Dagger, Longsword +3
Comment: -
My Comment: See above, only they stem from the evil paladin.

Name: Madman
Where: In the bee cave, by the chest to the North of the lake.
Level: 12
Friendly: no
Attacks: vs small/medium 3-7, vs large 3-7
Attacks/Round: 1
Special Attacks: -
Magic Resistance: 5 %
Armor Category: 0
Movement: 12
Regenerate: 0
Flags: -
Immune to: -
Equipment: Robe, Quarter Staff, Ring of Protection +1
Comment: -
My Comment: Well, you'll have to fight him if you want what's in the chest.

Name: Giant Carnivorous Worm
Where: In a cave near the Second Coming of Doom.
Level: 50
Friendly: no
Attacks: bite 6-40, bite 6-40
Attacks/Round: 2
Special Attacks: -
Magic Resistance: 0 %
Armor Category: 17
Movement: 10
Regenerate: 5
Flags: -
Immune to: charm, mental
Equipment: -
Comment: -
My Comment: Fun battle. After it, just keep going for the shiny object and you'll find a few nice artefacts.

Name: Summoned Hells Assassin
Where: In the Doomsayer cave near the Fourth Coming, killing Doomsayers.
Level: 28
Friendly: don't count on it
Attacks: vs small/medium 11-18, vs large 11-18
Attacks/Round: 5
Special Attacks: -
Magic Resistance: 35 %
Armor Category: -16
Movement: 18
Regenerate: 6
Flags: demon/devil, evil, intelligent
Immune to: charm
Equipment: Club of Pummeling +4, Pearled Ion Stone
Comment: -
My Comment: Those foolish Doomsayers summoned him. Now it's your job to finish him.

Summoned Hells Assassin

Name: Thoth Amon
Where: Outside the queen's castle. Just when you thought you were safe...
Level: 23
Friendly: yes
Attacks: vs small/medium 1-6, vs large 1-6
Attacks/Round: 1
Special Attacks: -
Magic Resistance: 35 %
Armor Category: -11
Movement: 12
Regenerate: 0
Flags: magic using, intelligent
Immune to: -
Equipment: -
Comment: -
My Comment: He will be a help.

Name: Amons Protege
Where: Where Amon is of course.
Level: 14
Friendly: yes
Attacks: vs small/medium 1-5, vs large 1-5
Attacks/Round: 1
Special Attacks: -
Armor Category: 0
Movement: 10
Regenerate: 0
Flags: magic using, intelligent
Immune to: -
Equipment: -
Comment: -
My Comment: You'll need all the help you can get.